Tutorial by Luca Bordoni
This tutorial is oriented to AGD programmers who are already involved in a project; it’s suggested to read & learn the AGD official documentation first.
A common question while developing AGD games: “if my sprite dies, i’d like to let the respawn in the exact death point, and the player shouldn’t be killed for few seconds after coming back to life”.
The solution: working ...
21
SEP
2016
SEP
2016